DirectX Raytracing Update: 90% Less VRAM & Big FPS Boost
Microsoft's Agility SDK 1.722 preview redesigns DXR with Clustered Geometry and PTLAS, slashing ray tracing BVH memory by up to 90% across modern RTX and Radeon GPUs.
Words / Pixlboard
Reading time / 6 minutes

Microsoft's major DirectX Raytracing (DXR) update cuts VRAM overhead by up to 90% and accelerates BVH builds. We explain Clustered Geometry, PTLAS, and gaming impact.
Clustered Geometry, Partitioned TLAS, and GPU-driven builds — why Microsoft's DXR overhaul matters for PC gamers
Direct Answer: Microsoft's DirectX 12 Agility SDK 1.722 Preview delivers the most significant architectural overhaul to DirectX Raytracing (DXR) since 2018. By introducing Clustered Geometry, Partitioned Top-Level Acceleration Structures (PTLAS), and GPU-Driven Acceleration Structure Builds, the update slashes ray-tracing BVH memory footprints by up to 90% (reducing test scene VRAM allocations from ~7.5 GiB down to 774 MiB) and cuts hierarchy build times from 788 ms to 3.1 ms. Crucially, this requires no new silicon and functions on all existing DirectX 12 Ultimate hardware from NVIDIA, AMD, and Intel.
The Ray Tracing Memory Bottleneck Explained
While hardware ray tracing delivers breathtaking global illumination, reflections, and path-traced shadows, it has historically placed a crushing tax on PC video memory and CPU dispatch threads:
- Bounding Volume Hierarchy (BVH) Bloat: For a GPU to trace light rays against millions of game triangles, it must organize them into hierarchical bounding boxes (Bottom-Level Acceleration Structures, or BLAS, and Top-Level Acceleration Structures, or TLAS). In sprawling open-world titles like *Cyberpunk 2077* or *Alan Wake 2*, simply storing these acceleration structures can consume 3 GB to 8 GB of VRAM.
- Dynamic Geometry Rebuild Stalls: When characters animate, foliage sways, or destructible environments shatter, the CPU and GPU must continuously recalculate and rebuild bounding boxes from scratch. This causes frame pacing micro-stutters and 1% low frame-rate drops.
- The VRAM Allocation Crisis: Combined with 4K textures and high-resolution framebuffers, heavy ray tracing frequently pushes 8 GB and 12 GB GPUs into system memory paging, causing catastrophic framerate collapses.
The Three Architectural Pillars of the DXR Overhaul
Microsoft's Agility SDK 1.722 preview addresses these core limitations through three interconnected rendering innovations:
| Architectural Feature | Traditional DXR 1.1 Implementation | New Agility SDK 1.722 DXR Architecture | Real-World Benefit |
|---|---|---|---|
| Geometry Handling | Monolithic BLAS built over entire meshes | Clustered Geometry (subdivided into clusters of ≤256 triangles) | Eliminates duplicate geometry allocations; reuses clusters |
| Scene Hierarchy | Full TLAS rebuild on every dynamic scene change | Partitioned TLAS (PTLAS) | Only updates modified scene partitions, skipping static zones |
| Hierarchy Construction | CPU-driven command recording & dispatch | GPU-Driven AS Builds | Direct GPU execution bypassing CPU thread bottlenecks |
| VRAM Footprint | 7.3 GiB - 7.5 GiB (heavy test workload) | ~774 MiB (identical scene workload) | ~90% VRAM reduction in acceleration structures |
| Build Time | 788 ms | 3.11 ms | 99.6% reduction in build latency |

Deep Dive: How Clustered Geometry & PTLAS Function
1. Clustered Geometry
Similar to how modern geometric virtualization engines (like Unreal Engine 5's Nanite) break meshes into micro-clusters, DXR Clustered Geometry breaks 3D assets down into small, uniform clusters of up to 256 vertices and triangles. When an animated character moves or streams across the camera frustum, only the transformed clusters require acceleration updates rather than recalculating the entire mesh skeleton.
2. Partitioned Top-Level Acceleration Structures (PTLAS)
In an expansive game environment, 90% of the world geometry (terrain, buildings, static props) remains completely unchanged between frames. Previously, updating a few moving vehicles or active combatants forced the engine to re-evaluate the full world TLAS. PTLAS isolates dynamic regions into independent partitions, leaving static bounding hierarchies untouched and slashing compute overhead.
3. Zero New Hardware Required
Unlike proprietary hardware generations that require buying a new graphics card, this DXR overhaul is an API-level architectural improvement. Any GPU supporting DirectX 12 Ultimate—including NVIDIA GeForce RTX 30, 40, and 50 series, AMD Radeon RX 7000 and 9000 series, and Intel Arc graphics—will benefit once game developers integrate the Agility SDK and GPU manufacturers deploy compliant WHQL preview drivers.
Why This Matters During the 2026 Hardware Crunch
With DRAM and GDDR7 memory prices inflated due to enterprise AI demand, gamers cannot simply brute-force VRAM limitations by overspending on flagship GPUs. Architectural efficiency improvements in DirectX 12 provide significant relief:
- Revitalizes 12 GB and 16 GB GPUs: Graphics cards like the Gigabyte RTX 5060 Ti Eagle OC ICE 16GB gain immense longevity. Slashing ray tracing structure memory by hundreds of megabytes leaves abundant VRAM headroom for high-resolution 1440p textures and AI frame generation buffers.
- Flattens Frame-Time Spikes: Shifting BVH generation entirely to the GPU eliminates sudden CPU dispatch hiccups during intense combat or scene transitions, delivering rock-solid frame pacing.
Optimize Your Ray Tracing Rig at Pixlboard
Harness the future of ray tracing and competitive frame delivery with genuine hardware from the Pixlboard Store:
- Stutter-Free 16GB Ray Tracing GPU: The Gigabyte RTX 5060 Ti Eagle OC ICE 16GB GDDR7 Graphics Card provides dedicated 3rd-Gen RT cores and 16 GB of high-speed memory for modern DirectX 12 Ultimate gaming.
- Top-Tier Gaming Processors: Keep your GPU fully fed without dispatch bottlenecks using the AMD Ryzen 7 9800X3D OEM Tray Processor, AMD Ryzen 7 9700X OEM Tray Processor, or high-value AMD Ryzen 5 7600X.
- PCIe 5.0 Motherboard Foundations: The Gigabyte X870E AERO X3D Dark Wood Motherboard and Gigabyte B850M Eagle WIFI6E ICE Motherboard deliver robust VRMs and high-bandwidth PCIe Gen5 connectivity.
- Zero-Stutter NVMe Storage: Eliminate texture streaming and asset decompression stalls with the 13,500 MB/s Crucial P510 1TB M.2 NVMe Gen5 SSD with Heatsink.
- High-Refresh Competitive Display: Experience fluid motion and razor-sharp ray traced reflections on the AOC Q27G11E 27 Inch 1440p 180Hz Fast IPS Monitor.
- Silent Multi-Heatpipe Cooling: Keep your processor boosting at peak clocks with the Ant Esports V8 Digital ARGB Air Cooler.
- ATX 3.1 Transient Power: Protect your graphics card against sudden power spikes with the MSI MAG A750GL PCIE5.1 ATX 3.1 750W Power Supply.
Related Hardware & Performance Guides
- Compare 1440p graphics options in our RTX 5060 Ti vs RTX 5070 Verdict
- Read our comprehensive benchmark evaluation in RTX 5060 Ti 16GB Review: The Best Mid-Range GPU?
- Understand memory market trends in RAMageddon: Why DDR5 Costs More Than Your GPU
- Plan your next balanced setup with our Best Budget AM5 Gaming PC Build for Late 2026
- Check next-gen platform architecture in Intel Nova Lake vs AMD Zen 5: Next-Gen CPU Battle
- Optimize processor voltages with our Curve Optimizer Undervolting Guide
- Learn why 3D V-Cache dominates frame pacing in our Ryzen 7 9800X3D vs 7800X3D Upgrade Guide
Shop authentic components with full manufacturer warranties and fast nationwide shipping at the Pixlboard Store.
Photo credits & courtesy: Header photograph of high-performance triple-fan GeForce RTX graphics card with reinforced shroud by PantheraLeo1359531 / Wikimedia Commons, licensed under CC BY 4.0. Inline studio photograph of custom liquid-cooled gaming PC rig by Dave Monk / Wikimedia Commons, licensed under CC BY-SA 2.0.
Explore the hardware
From reading to your next build.
Browse products in the categories covered here. Check each product’s specifications and compatibility with your system before buying.

Gigabyte · Graphics card
Gigabyte RTX 5060 Ti Eagle OC ICE 16GB GDDR7 Graphics Card
NVIDIA GeForce RTX 5060 Ti · 16GB · GDDR7
₹1,07,990
Final price

ASRock · Graphics card
ASRock RX 9070 Challenger 16GB GDDR6 Graphics Card
AMD Radeon RX 9070 · 16GB · GDDR6
₹89,990
Final price

TeamGroup · RAM
TeamGroup T-Force Vulcan Z 8GB (1 × 8GB) DDR4 CL16 3200 MT/s RAM (Gray)
8 GB · DDR4 · 3200 MT/s
₹6,990
Final price